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Austin 2015
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June 1-4, 2015Hyatt Regency, Austin, Texas
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    Mobile Client

    Mobile clients are becoming a common vehicle to facilitate interaction among users, their organizations, and their business applications. Mobile apps might be native client apps or mobile Web sites, and they often make use of cloud-based data and services. This track includes:

    • Using Xamarin tools to leverage your C# code on iOS and Android
    • Azure Mobile Services
    • Building Cross-Platform Games with MonoGame
    • Swift for .NET Developers
  • T01 Building Mobile Cross-Platform Apps with C# and Xamarin Tuesday June 2 9:15am - 10:30am
    • Nick Landry, Senior Technical Evangelist , Microsoft

      more

  • T05 Building Mobile Cross-Platform Apps in C# with Azure Mobile Services Tuesday June 2 10:45am - 12:00pm
    • Nick Landry, Senior Technical Evangelist , Microsoft

      more

  • W05 Everything You Always Wanted To Know About REST (But Were Afraid To Ask) Wednesday June 3 10:45am - 12:00pm
    • Jon Flanders, iOS Developer, Ticketmaster

      more

  • W09 Building Cross Platform UI with Xamarin.Forms Wednesday June 3 1:30pm - 2:45pm
    • Walt Ritscher, Staff Author, Lynda.com at LinkedIn

      more

  • W13 iBeacons and Contextual Location Awareness in iOS and Android Apps Wednesday June 3 3:00pm - 4:15pm
    • James Montemagno, Principal Program Manager – Xamarin, Microsoft

      more

  • W17 Swift for .NET Developers Wednesday June 3 4:30pm - 5:45pm
    • Jon Flanders, iOS Developer, Ticketmaster

      more

  • TH01 Automated UI Testing for Android and iOS Mobile Apps Thursday June 4 8:00am - 9:15am
    • James Montemagno, Principal Program Manager – Xamarin, Microsoft

      more

  • TH05 You Too Can Easily Create an Amazing 3D Application with Unity Thursday June 4 9:30am - 10:45am
    • Adam Tuliper, Principal Software Engineer, DX, Microsoft

      more

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